This is a casual play Commander deck centered around the goal of taking control of your opponents cards. There a few counters spells and some various other cards to help add a bit of defense when you need it. But the entire idea is to take your everybody else's stuff and use it against them. Be sure to take full advantage of your Commanders ability as well, a built in Act of Treason is always a good thing.
Commander
Lands
Island X11
Mountain X9
Arcane Lighthouse
Command Tower
Frontier Bivouac
Highland Lake
Opal Palace
Unknown Shores
Wandering Fumarole
Woodland Stream
Artifacts
Gruul Cluestone
Kill Switch
Simic Cluestone
Sol Ring
Spellbook
Temur Banner
Creatures
Ghitu Chronicler
Hivis of the Scale
Master Thief
Mizzix of the Izmagnus
Rattleclaw Mystic
Rootwater Matriarch
Seasinger
Weatherseed Elf
Willbreaker
Zada, Hedron Grinder
Enchantments
Bonds of Mortality
Carry Away
Control Magic
In Bolas's Clutches
Lay Claim
Relic Bind
Shimmer
Steal Artifact
Steal Enchantment
Time of Ice
Instants
Aethersnatch
Aura Graft
Cancel
Dispel
Dominate
Essence Backlash
Feed the Clan
Fling
Haze of Pollen
Mental Misstep
Negate
Plummet
Ray of Command
Stoic Rebuttal
Sorcery
Act of Treason
Blatant Thievery
Entrancing Melody
Fade Away
Flame Rift
Flood of Recollection
Govern the Guildless
Hijack
Kefnet's Last Word
Metallic Mastery
Mob Rule
Rite of Replication
Saheeli's Artistry
Shrewd Negotiation
Traitorous Blood
Traitorous Instinct

No comments:
Post a Comment